Arkham Horror Third Edition sees players taking on the roles of investigators in the bizarre town of Arkham, Massachusetts. Unspeakable evil waits in the space between moments and just past the veil of our existence, and investigators must work together to unravel the mysteries of the Ancient Ones, risking their lives and sanity along the way.
As the wall against the encroaching darkness, Arkham Horror Third Edition features twelve iconic investigators, each prepared, in their own way, to defend the world. Each investigator not only comes with a unique ability, but also a customizable starting kit, letting you choose how you want to outfit your investigator for the coming game. And ultimately, each investigator has their own history, and their own reasons for investigating the horrors of Arkham.
About the Deluxe Rulebook for Arkham Horror Third EditionDelve deep into the arcane world of Arkham Horror with the Deluxe Rulebook for Arkham Horror Third Edition! With this tome, you’ll receive both the Learn to Play and the Rules Reference from the retail version of the game bound together into a premium hardback book. Not only does this book act as your guide as you attempt to unravel arcane mysteries and conspiracies, it also vividly explores the lore surrounding your investigations in Arkham, diving into the rich history of each of Arkham’s neighborhoods and providing a rich backdrop for every game. It also introduces you to two of the game’s newest investigators with two fulllength short stories that invite you to confront the madness of Arkham through their eyes! Finally, the Deluxe Rulebook also contains a fourpage foreword written by the original Arkham Horror designer, Richard Launius, offering even greater insight into the evolution of Arkham Horror and the Arkham Horror Files series of games.
• A pre-order promo item for Arkham Horror Third Edition
• Contains the Arkham Horror Third Edition Learn to Play and Rules
Reference from the retail version bound together in a premium
• Vividly explores the rich history of each of Arkham’s neighborhoods
• Introduces two of the game’s newest investigators with two fulllength
• Features a four-page forward written by original Arkham Horror
designer Richard Launius offering insight into the evolution of
- Dice Rolling
- Modular Board
- Variable Player Powers
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