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Lord of the Rings RPG: 5E Core Rulebook Hardcover + PDF

Free League Publishing
Впуснете се в легендарния свят на Дж. Р. Р. Толкин с Lord of the Rings RPG: 5E Core Rulebook . Това луксозно издание пренася магията, опасностите... >>>
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Впуснете се в легендарния свят на Дж. Р. Р. Толкин с Lord of the Rings RPG: 5E Core Rulebook. Това луксозно издание пренася магията, опасностите и героичния дух на Средната земя директно на вашата игрална маса, адаптирани безупречно за правилата на най-популярната ролева система в света – 5th Edition (5E). Изследвайте забравените земи на Ериадор, борете се срещу надигащата се Сянка и създайте своя собствена незабравима Задруга!

Return to Middle-earth with the world's most popular roleplaying game ruleset.

Based on the critically acclaimed second edition of The One Ring roleplaying game by Francesco Nepitello, The Lord of the Rings Roleplaying adapts the rich lore of J.R.R. Tolkien to the 5th Edition OGL framework. Set in the twilight years of the Third Age, this beautifully illustrated volume provides everything you need to leave the Shire behind, wander across the vast expanses of Eriador, and stand against the Shadow of Mordor.

What Every Dungeon Master Needs to Know

  • Setting the Era: Set in the year 2965 of the Third Age, the book focuses on the lone lands of Eriador, offering a rich canvas of ancient ruins, untamed wilderness, and encroaching darkness.
  • The Shadow and Hope: Introduce specialized mechanics for the Shadow, measuring the creeping despair, corruption, and spiritual burden of fighting an ancient evil.
  • Journey and Council Rules: Travel and social encounters are given mechanical depth with dedicated systems for overland expeditions and formal parleys with powerful lords and elven leaders.
  • Bestiary of the Wild: Features a comprehensive selection of Middle-earth adversaries, from lowly Goblins and bloodthirsty Orcs to towering Cave-trolls and spectral Barrow-wights.
  • The Eye of Mordor: Rules for how overt heroism and magical deeds draw the attention of the Enemy, increasing campaign stakes over time.

What Players Need to Know

  • 6 Heroic Cultures: Create characters hailing from the Bardings, Dwarves of Durin's Folk, Elves of Lindon, Hobbits of the Shire, Men of Bree, and Rangers of the North.
  • 6 New 5E Classes: Master specialized Middle-earth callings built specifically for this setting, including the Captain, Champion, Messenger, Scholar, Treasure Hunter, and Warden.
  • Fellowship Phase: Experience a dedicated gameplay phase between adventures where characters rest, heal physical and spiritual wounds, write chronicles, or commune with wise mentors.
  • Virtues and Cultural Rewards: Customize your hero with unique cultural virtues, specialized gear, and ancestral heirlooms instead of traditional high-magic loot.
  • Tolkienian Magic: Experience a subtle, wondrous approach to magic that emphasizes songs of power, deep lore, craftsmanship, and ancient oaths rather than flashy spells.

Product Details

Format Hardcover + Digital PDF
Page Count 236 Full-color Pages
System Compatibility 5th Edition (5E OGL)
Publisher Free League Publishing
Language English

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